I'm a software developer with a passion for beautiful design, intuitive user interfaces and clean, efficient code.
Areas of Expertise:
Languages:
Python, Ruby, C, C++, Objective-C C#, Java, Go, SQL
Frameworks:
Ruby on Rails, Tornado, iOS SDK, Android SDK
Software:
Vim, Git, XCode, Visual Studio, Nginx, Node.JS, Apache
Experience:
Founder & Lead Developer at
Appstruments (2011-present)
- Crafted viral music apps for the web, Android and iOS:
- the Wub Machine, an automatic music remixer used 2,000+ times daily
- forever.fm, an endless, automatic & beatmatched radio station
- Created architecture to scale to 60k uniques/month with minimal cost
Infrastructure Engineering Intern at
Inkling Systems, Inc. (Winter 2013)
- Wrote crucial software to manage Inkling's private cloud infrastructure
- Created redundant & isolated demo environment for key product launch
Software Developer at
Capcom Game Studio Vancouver (Summer 2012)
- Expanded automated testing frameworks for Dead Rising 3 on the Xbox One
- Improved data capture and visualization tools in PHP, SQL, C# & OpenGL
Software Developer at
The Working Group (Fall 2011)
- Development lead for 1THING, an online mobile-optimized social journal
- Independently designed and developed iPhone applications
- Worked with clients and designers to create and maintain Rails apps
Education:
Candidate for Bachelor of Software Engineering
Activities & Interests:
Musician
(1995-present)